Ni pacifiste ni va-t-en-guerre: Lewis, former soldier, and the nine battles of Narnia
Lewis experienced the trenches at nineteen. In 1940, he explained why he was not a pacifist, and why the world still needed knights. Read in this light, the nine battles of Narnia are not just acts of bravery: each poses a question. Should one fight? For whom? And what is the value of a faithful defeat?
The Battle of Beruna







- Wounded in 1918 at Mont-Bernanchon, Lewis never tells the story of the war for show: his battles are condensed into a few pages.
- In 1940, he defends just war and describes the ideal knight, formidable in battle and gentle in peace: this is the portrait of Peter, Caspian, and Tirian.
- Grouped by theme, the nine battles form a journey: defending (Beruna, Anvard), liberating (Aslan’s How, the Lone Islands), resisting lies (Underland), holding out without hope (The Last Battle).
The sub-lieutenant Lewis
Lewis arrived at the front, near Arras, on 29 November 1917, his nineteenth birthday. On 15 April 1918, at Mont-Bernanchon, near Lillers, a short British shell wounded him and killed Sergeant Harry Ayres beside him. In his autobiography, Surprised by Joy, he briefly mentions these months without seeking dramatic effect. We tell this story in Lewis on the French side.
Twenty-two years later, another war opens The Lion, the Witch and the Wardrobe: the Pevensie children are evacuees from London because of air raids. The author of Narnia’s battles is therefore not a dreamer playing at soldiers. He is a veteran who knows what a battlefield is, and chooses not to show it in detail.
What Lewis thought about war
In 1940, as England prepared for invasion, Lewis wrote two texts that shed light on the Chronicles.
- “Why I Am Not a Pacifist”, a lecture given at Oxford to a pacifist society. Lewis argues that war is an evil, but not always the worst evil, and that a Christian may fight in a just war in good conscience.
- “The Necessity of Chivalry”, an article in the weekly Time and Tide. For Lewis, the knight’s ideal consists of a double character, hard to reconcile: formidable in battle, gentle and almost shy at the feast. This balance is not innate; it is learned.
The kings of Narnia fit this model. Peter fights at Beruna, then proposes a duel to spare the army. Caspian reclaims the Lone Islands without bloodshed. And Tirian, at the beginning of The Last Battle, kills two Calormenes who were abusing a talking horse with his unicorn Jewel without challenging them first: he is immediately ashamed and goes to surrender to the enemy. A Narnian king may be defeated, but he must not strike treacherously.
Nine battles, four themes
Instead of following the books in order, we have grouped the nine battles of the Chronicles according to the theme they raise. The complete details (locations, leaders, events, outcomes) are in the data section of the page.
Defending: Beruna, Anvard, the northern giants
This is the simplest case, and the one Lewis defended in 1940. At Beruna, Narnia resists the White Witch’s army, which is far larger; Edmund, who had betrayed her, understands that everything depends on the wand and breaks it, suffering a serious injury. At Anvard, Rabadash attacks without declaring war, which is why he is condemned. Against the northern giants, Peter then Caspian X lead campaigns that the books only mention.
Liberating: Aslan’s How, the duel, the Lone Islands
The Prince Caspian is a war of liberation. The first battle of the Old Narnians, at Aslan’s How, fails; then Nikabrik proposes to call the White Witch, that is, to win at any cost. Peter chooses the opposite: a single combat against Miraz, according to rules, with witnesses. It is Miraz’s lords who cheat, stabbing their own king. At the Lone Islands, Caspian wins without a fight, by trickery and authority: slavery is abolished without a sword being drawn.
Resisting lies: the lamp-post, Underland
Two battles pit our heroes not against an army, but against a sorceress. In London, the White Witch spreads panic and uproots a lamp-post to use as a weapon. In Underland, the Lady of the Green Kirtle does not begin by striking: she lulls her enemies to sleep by repeating that Narnia and the sun do not exist. Victory begins with a gesture of clarity: Puddleglum stamps out the fire with his bare foot, before swords finish off the serpent.
Holding out without hope: The Last Battle
At the stable, Tirian and his last faithful fight the Calormenes of Shift, while the dwarfs, refusing to choose sides, shoot at both. They lose. Lewis does not hide this: loyalty does not guarantee victory. But the defeat at the Hill of the Stable becomes, on the other side of the door, entry into the true Narnia.
Every war has its traitor
Edmund betrays before Beruna, Nikabrik wants to call the White Witch before Aslan’s How, Glozelle and Sopespian stab Miraz, the cat and the fox serve Shift at the end. Each traitor is judged differently: Edmund is forgiven and becomes Edmund the Just, Nikabrik dies, Rabadash is turned into a donkey. For Lewis, betrayal is never just a military failing: it is a matter of the heart, and forgiveness remains possible.
Nine battles at a glance
- Battle — Book — Theme — Outcome
- The Lamp-post Skirmish — The Magician’s Nephew — resisting lies — no one wins; the iron bar becomes the lamp-post
- The Battle of Beruna — The Lion, the Witch and the Wardrobe — defending — Narnia’s victory
- The Battle of Anvard — The Horse and His Boy — defending — victory of Archenland and Narnia
- The wars against the giants — The Horse and His Boy (and Lewis’s chronology) — defending — Narnian victories
- The First Battle of Aslan’s How — Prince Caspian — liberating — Old Narnians’ defeat
- The Duel and the Battle of Aslan’s How — Prince Caspian — liberating — victory, end of Telmarine oppression
- The reclaiming of the Lone Islands — The Voyage of the Dawn Treader — liberating — victory without battle
- The Battle against the Lady of the Green Kirtle — The Silver Chair — resisting lies — Rilian is freed
- The Last Battle — The Last Battle — holding out without hope — defeat, then the true Narnia
On screen
The films do the opposite of Lewis: where he summarizes, they show. The 2005 film turns Beruna into a large set-piece battle, with griffins, a cavalry charge, and a duel between Peter and the Witch; the 2008 film invents a night raid on Miraz’s castle. We analyze these choices in Too much volcano. To place each battle in time, see the history of Narnia; for the kings who led them, The right to rule.
- battles —
- Battle of the Lamp-post — The Magician's Nephew — 1900 (Earth) — location — participants
- Jadis
- London Mob and Police — participants — bystanders, police officers, Frank the cabby
- Battle of the Lamp-post — The Magician's Nephew — 1900 (Earth) — location — participants
- bataille-de-beruna — The Battle of Beruna — The Lion, the Witch and the Wardrobe — 1000 — location — participants
- Narnia and Aslan — leaders
- Peter
- Edmund
- Aslan (reinforcements)
- The White Witch — leaders
- Jadis
- Maugrim (killed before the battle)
- Narnia and Aslan — leaders
- bataille-d-anvard — The Battle of Anvard — The Horse and His Boy — 1014 — location — participants
- Archenland and Narnia — leaders
- King Lune
- Edmund
- Lucy (archer)
- Lord Peridan
- Corin and Shasta
- Calormen — leaders
- Prince Rabadash
- Archenland and Narnia — leaders
- raid-contre-les-geants — The Wars Against the Northern Giants — The Horse and His Boy — 1014 and 2304 — location
The Landes of Ettin (Ettinsmoor)
— participants- Narnia — leaders
- Peter (1014)
- Caspian X (2304)
- The Northern Giants — leaders
- Giants of Ettinsmoor
- premiere-bataille-de-la-butte-d-aslan — The First Battle of Aslan’s How — Prince Caspian — 2303 — location — participants
- Old Narnians — leaders
- Caspian
- Centaur Oreius
- Trompillon
- Giant Wimbleweather
- The Telmarine Army — leaders
- King Miraz
- Lords Glozelle and Sopespian
- Old Narnians — leaders
- duel-et-bataille-finale-du-prince-caspian — Peter’s Duel with Miraz and the Battle of Aslan’s How — Prince Caspian — 2303 — location — participants
- Narnians — leaders
- Peter
- Edmund
- Caspian
- Trompillon
- Reepicheep
- Telmarines — leaders
- Miraz
- Glozelle
- Sopespian
- Narnians — leaders
- prise-des-iles-solitaires — The Capture of the Lone Islands — The Voyage of the Dawn Treader — 2306 — location — participants
- Caspian and Lord Bern — leaders
- Caspian
- Lord Bern
- Drinian
- Governor Gumpas — leaders
- Governor Gumpas
- Pug the slave-trader
- Caspian and Lord Bern — leaders
- combat-contre-la-reine-des-profondeurs — The Fight Against the Lady of the Green Kirtle — The Silver Chair — 2356 — location — participants
- Rilian and his rescuers — leaders
- Rilian
- Eustace
- Puddleglum
- Jill
- The Lady of the Green Kirtle — leaders
- The Lady of the Green Kirtle
- Rilian and his rescuers — leaders
- bataille-de-la-colline-de-l-etable — The Battle of Stable Hill (The Last Battle) — The Last Battle — 2555 — location — participants
- Narnia’s Faithful — leaders
- Tirian
- Eustace
- Jill
- Jewel the unicorn
- Poggin the dwarf
- Calormen and the traitors — leaders
- Rishda Tarkaan
- Shift (already surrendered to Tash before the battle)
- Narnia’s Faithful — leaders
- Narnia — leaders
- note — The ‘illustration’ field refers to the illustration number of the article (null = no illustration).
- questions —
- hold — Hold — Can one defend oneself without becoming a tyrant? — battles
- Battle of the Lamp-post
- Battle of Stable Hill
- defend — Defend — Is it right to take up arms to defend a country and its people? — battles
- Battle of Beruna
- Battle of Anvard
- Wars Against the Northern Giants
- liberate — Liberate — Is it right to wage war to free a people from oppression? — battles
- First Battle of Aslan’s How
- Peter’s Duel with Miraz and the Battle of Aslan’s How
- Capture of the Lone Islands
- resist — Resist — Should one resist evil even if it means fighting? — battles
- The Fight Against the Lady of the Green Kirtle
- hold — Hold — Can one defend oneself without becoming a tyrant? — battles
- texts by Lewis —
- Why I Am Not a Pacifist — 1940 — lecture given to an Oxford pacifist society, published in The Weight of Glory — War is an evil, but not always the worst evil: a Christian may, in good conscience, fight in a just war.
- The Necessity of Chivalry — 1940 — article published in the weekly Time and Tide — The ideal of chivalry requires a man to be both formidable in battle and gentle, almost timid, at the peace table; these two qualities do not come naturally and must be learned together.
- Surprised by Joy — 1955 — autobiography — Lewis summarizes in a few pages his months in the trenches (November 1917 - April 1918) and his injury, without seeking dramatic effect.
- note on texts by Lewis — The ‘question’ field for each battle refers to see also questions (proper ranking specific to the site).
See also
- The Gué of Beruna
- Anvard
- Aslan’s How
- Stable Hill
- The Lone Islands
- The White Witch’s Wand
- Rhindon, Peter’s Sword, and the Lion Shield
- Narnian Swords and Armor
- The Volcano of Too Much: Judging Narnia Films by Lewis’s Criteria
- Narnia Under Fire: Criticism and Controversy
- From First Dawn to Last Night: The History of Narnia
- Lewis on France: War, Translations, Readers
- The Right to Rule: Those Crowned by Aslan, Usurpers, and Kings Against Their Will
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