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The portals between worlds

Rings, a wardrobe, a horn, a painting, a door in a wall… How do you enter Narnia, and how do you leave?

The passages

Des portes vers Narnia
  • Three methods: man-made magic, Narnian objects, Aslan’s call.
  • The Wood between the Worlds is the crossroads of the universes.
  • You always return at the moment of departure.

You never enter Narnia at will. Lucy tries to reopen the wardrobe and finds only wood. Eustace and Jill call on Aslan at a door that is usually locked. In the Chronicles, travel between worlds follows three methods.

1. Man-made magic

Only the rings of Uncle Andrew are a passage made by a human, from dust that comes from another world. They work every time, but they first lead to the Wood between the Worlds, a sort of crossroads where each pool opens onto a universe. This is also the only passage that allows you to go where you want… and to bring the White Witch to London.

2. Narnian objects and places

The wardrobe is made of wood from a Narnian apple tree. The painting in the Scrubbs’ house depicts a Narnian ship. Susan’s horn comes from Father Christmas. These objects retain a connection to Narnia, but they only work when Narnia or Aslan needs them.

3. Aslan’s call and will

In the later books, there are almost no objects left. You are called: by a horn, by a king in distress, or directly by Aslan. “You wouldn’t have called to me if I hadn’t called to you,” the Lion tells Jill. And in the end, the greatest door is that of death, which Lewis presents as a passage to the true Narnia.

The time of the crossings

No matter how much time is spent in Narnia, travelers return at the exact moment of their departure. But between visits, centuries can pass in Narnia: see timeline.

See also

  • Yellow and Green Rings
  • Wood Between the Worlds
  • The Wardrobe
  • Horn of Susan
  • Painting of the Dawn Treader
  • From the First Dawn to the Last Night: The Story of Narnia
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